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7 mages guide steam
7 mages guide steam











7 mages guide steam

7 mages guide steam

#7 mages guide steam how to

And the fact that for some reason, unlike other mmos, most people in this game actually know how to dodge and NOT stand in fire, its like healing isnt even needed. And if there's another priest or 2 in party NOPE not happening. Being in dungeons at or lower level than me and seeing my actions barely tickle the boss ability stop bars is painful, especially when I see mage or ranger many levels lower than me chunking it down. Got mostly a and b gear with decent rolls, crit rating of 14.5 and decent ap (just missing ap staff and offhand).īiggest problems? Even when fully buffed and spamming that divine, its like I'm still hitting with a wet noodle. Yeah, that healing orb can heal people up to full, multiple people if I place it right, and I can pop off 3 of them before going into divine spam while under shield. Talked to many priests and tried a few different styles. The warriors, archers, and mages under your command are able to tame and ride different kinds of flying beasts and create various aerial units.So, got priest to lvl 30, blew all my resources first on upgrading lion, then wolf up to epic level blessings, enough sp to get blades, holy orb, divine and retri up to lvl 10-12. Gameplay focuses on setting general goals for all your units without the need to micromanage each of them. With your unique powers, you can explore a procedurally generated world and connect floating lands to expand your kingdom. You take on the role of a Mage Overlord with your own castle, tower, and a small realm on one of the landmasses. Now, as the dormant conflicts once again surface, this rediscovered power will determine whether Driftland is restored to its former glory or wiped from the cosmos entirely. Many dark ages passed, but when all seemed lost, a ray of hope emerged once more: new sources of magic appeared, and new mages were given birth to across the planet. By using all their remaining magic to cast a powerful spell, they managed to keep their world in relative balance. Faced with the destruction of their entire civilization and life on the planet, the warring factions called a truce and tried to repair the damage – but it was already too late. After an adjustment period, I saw how this game could be very relaxing while keeping a tight control on the flow of a huge empire.”Īfter a devastating war between ancient mages, a powerful spell is all that holds together the shattered planet of Driftland. “I had a good time with the floating islands of Driftland, and its indirect control scheme is well compensated by a great AI and a smooth UI. It's an odd mashup of Populus, Dungeon Keeper and Warcraft in a colourful setting” You can fireball bridges and then steal islands from other factions, or carve up an enemy force with a lightning storm, or a tornado, or both. The lack of micromanagement also lets you concentrate on casting magic spells. “It's a gentle gardening game where you nurture a city into existence, lassoing new districts with magic as you expand.

7 mages guide steam

“Driftland: The Magic Revival is a bit of a unique beast, being an RTS in the old mould of 'build stuff in real time and send units around to do war' Age of Empires style, but with several tweaks that makes anything but the basic buildings unrecognisable.”













7 mages guide steam